<?php
define(RANDOM_MAX, 100);
define(COUNT, 10);
echo max random num: .RANDOM_MAX, ;result count:.COUNT, <br/>;
invoke_entry(rand1);
invoke_entry(rand2);
invoke_entry(rand3);
invoke_entry(rand4);
function invoke_entry($func_name) {
$time = new time();
$time->time_start();
call_user_func($func_name);
echo $func_name. time spend: , $time->time_spend();
echo <br/>;
}
function rand1() {
$numbers = range (1, RANDOM_MAX);
shuffle($numbers); //随机打乱数组
$result = array_slice($numbers, 1, COUNT);
return $result;
}
function rand2() {
$result = array();
while(count($result)< COUNT) {
$result[] = mt_rand(1, RANDOM_MAX); //mt_rand()是比rand()更好更快的随机函数
$result = array_unique($result); //删除数组中重复的元素
}
return $result;
}
function rand3() {
$result = array();
while(count($result) < COUNT) {
$_tmp = mt_rand(1, RANDOM_MAX);
if(!in_array($_tmp, $result)) { //当数组中不存在相同的元素时,才允许插入
$result[] = $_tmp;
}
}
return $result;
}
function rand4() {
$result = array();
while (count($result) < COUNT) {
$result[] = mt_rand(1, RANDOM_MAX);
$result = array_flip(array_flip($result)); //array_flip将数组的key和value交换
}
return $result;
}
class time {
private $_start;
public function time_start() {
$this->_start = $this->microtime_float();
}
public function time_spend() {
return $this->microtime_float() - $this->_start;
}
private function microtime_float() {
list($usec, $sec) = explode(" ", microtime());
return ((float)$usec + (float)$sec);
}
}
?>