ie6下png图片背景不透明的解决办法使用js实现 |
本文标签:png不透明,png背景 我们时常在使用png图片的时候,在ie6下发生背景不透明的问题,下面给大家介绍下一个js解决的方式 。 首先我们要用到一个js,代码如下: 复制代码 代码如下: /** * DD_belatedPNG: Adds IE6 support: PNG images for CSS background-image and HTML <IMG/>. * Author: Drew Diller * Email: drew.diller@gmail.com * URL: http://www.dillerdesign.com/experiment/DD_belatedPNG/ * Version: 0.0.8a * Licensed under the MIT License: http://dillerdesign.com/experiment/DD_belatedPNG/#license * * Example usage: * DD_belatedPNG.fix(.png_bg); // argument is a CSS selector * DD_belatedPNG.fixPng( someNode ); // argument is an HTMLDomElement **/ /* PLEASE READ: Absolutely everything in this script is SILLY. I know this. IEs rendering of certain pixels doesnt make sense, so neither does this code! */ /** rewrite by waitingbar 2012.1.12 为了解决IE6下透明的png图片缩小时不能完全显示问题 el.vml.image.fill.type = tile; 改为: el.vml.image.fill.type = frame; */ var DD_belatedPNG = { ns: DD_belatedPNG, imgSize: {}, delay: 10, nodesFixed: 0, createVmlNameSpace: function () { /* enable VML */ if (document.namespaces && !document.namespaces[this.ns]) { document.namespaces.add(this.ns, urn:schemas-microsoft-com:vml); } }, createVmlStyleSheet: function () { /* style VML, enable behaviors */ /* Just in case lots of other developers have added lots of other stylesheets using document.createStyleSheet and hit the 31-limit mark, lets not use that method! further reading: http://msdn.microsoft.com/en-us/library/ms531194(VS.85).aspx */ var screenStyleSheet, printStyleSheet; screenStyleSheet = document.createElement(style); screenStyleSheet.setAttribute(media, screen); document.documentElement.firstChild.insertBefore(screenStyleSheet, document.documentElement.firstChild.firstChild); if (screenStyleSheet.styleSheet) { screenStyleSheet = screenStyleSheet.styleSheet; screenStyleSheet.addRule(this.ns + \\:*, {behavior:url(#default#VML)}); screenStyleSheet.addRule(this.ns + \\:shape, position:absolute;); screenStyleSheet.addRule(img. + this.ns + _sizeFinder, behavior:none; border:none; position:absolute; z-index:-1; top:-10000px; visibility:hidden;); /* large negative top value for avoiding vertical scrollbars for large images, suggested by James OBrien, http://www.thanatopsic.org/hendrik/ */ this.screenStyleSheet = screenStyleSheet; /* Add a print-media stylesheet, for preventing VML artifacts from showing up in print (including preview). */ /* Thanks to R閙i Pr関ost for automating this! */ printStyleSheet = document.createElement(style); printStyleSheet.setAttribute(media, print); document.documentElement.firstChild.insertBefore(printStyleSheet, document.documentElement.firstChild.firstChild); printStyleSheet = printStyleSheet.styleSheet; printStyleSheet.addRule(this.ns + \\:*, {display: none !important;}); printStyleSheet.addRule(img. + this.ns + _sizeFinder, {display: none !important;}); } }, readPropertyChange: function () { var el, display, v; el = event.srcElement; if (!el.vmlInitiated) { return; } if (event.propertyName.search(background) != -1 || event.propertyName.search(border) != -1) { DD_belatedPNG.applyVML(el); } if (event.propertyName == style.display) { display = (el.currentStyle.display == none) ? none : block; for (v in el.vml) { if (el.vml.hasOwnProperty(v)) { el.vml[v].shape.style.display = display; } } } if (event.propertyName.search(filter) != -1) { DD_belatedPNG.vmlOpacity(el); } }, vmlOpacity: function (el) { if (el.currentStyle.filter.search(lpha) != -1) { var trans = el.currentStyle.filter; trans = parseInt(trans.substring(trans.lastIndexOf(=)+1, trans.lastIndexOf())), 10)/100; el.vml.color.shape.style.filter = el.currentStyle.filter; /* complete guesswork */ el.vml.image.fill.opacity = trans; /* complete guesswork */ } }, handlePseudoHover: function (el) { setTimeout(function () { /* wouldnt work as intended without setTimeout */ DD_belatedPNG.applyVML(el); }, 1); }, /** * This is the method to use in a document. * @param {String} selector - REQUIRED - a CSS selector, such as #doc .container **/ fix: function (selector) { if (this.screenStyleSheet) { var selectors, i; selectors = selector.split(,); /* multiple selectors supported, no need for multiple calls to this anymore */ for (i=0; i<selectors.length; i++) { this.screenStyleSheet.addRule(selectors[i], behavior:expression(DD_belatedPNG.fixPng(this))); /* seems to execute the function without adding it to the stylesheet - interesting... */ } } }, applyVML: function (el) { el.runtimeStyle.cssText = ; this.vmlFill(el); this.vmlOffsets(el); this.vmlOpacity(el); if (el.isImg) { this.copyImageBorders(el); } }, attachHandlers: function (el) { var self, handlers, handler, moreForAs, a, h; self = this; handlers = {resize: vmlOffsets, move: vmlOffsets}; if (el.nodeName == A) { moreForAs = {mouseleave: handlePseudoHover, mouseenter: handlePseudoHover, focus: handlePseudoHover, blur: handlePseudoHover}; for (a in moreForAs) { if (moreForAs.hasOwnProperty(a)) { handlers[a] = moreForAs[a]; } } } for (h in handlers) { if (handlers.hasOwnProperty(h)) { handler = function () { self[handlers[h]](el); }; el.attachEvent(on + h, handler); } } el.attachEvent(onpropertychange, this.readPropertyChange); }, giveLayout: function (el) { el.style.zoom = 1; if (el.currentStyle.position == static) { el.style.position = relative; } }, copyImageBorders: function (el) { var styles, s; styles = {borderStyle:true, borderWidth:true, borderColor:true}; for (s in styles) { if (styles.hasOwnProperty(s)) { el.vml.color.shape.style[s] = el.currentStyle[s]; } } }, vmlFill: function (el) { if (!el.currentStyle) { return; } else { var elStyle, noImg, lib, v, img, imgLoaded; elStyle = el.currentStyle; } for (v in el.vml) { if (el.vml.hasOwnProperty(v)) { el.vml[v].shape.style.zIndex = elStyle.zIndex; } } el.runtimeStyle.backgroundColor = ; el.runtimeStyle.backgroundImage = ; noImg = true; if (elStyle.backgroundImage != none || el.isImg) { if (!el.isImg) { el.vmlBg = elStyle.backgroundImage; el.vmlBg = el.vmlBg.substr(5, el.vmlBg.lastIndexOf("))-5); } else { el.vmlBg = el.src; } lib = this; if (!lib.imgSize[el.vmlBg]) { /* determine size of loaded image */ img = document.createElement(img); lib.imgSize[el.vmlBg] = img; img.className = lib.ns + _sizeFinder; img.runtimeStyle.cssText = behavior:none; position:absolute; left:-10000px; top:-10000px; border:none; margin:0; padding:0;; /* make sure to set behavior to none to prevent accidental matching of the helper elements! */ imgLoaded = function () { this.width = this.offsetWidth; /* weird cache-busting requirement! */ this.height = this.offsetHeight; lib.vmlOffsets(el); }; img.attachEvent(onload, imgLoaded); img.src = el.vmlBg; img.removeAttribute(width); img.removeAttribute(height); document.body.insertBefore(img, document.body.firstChild); } el.vml.image.fill.src = el.vmlBg; noImg = false; } el.vml.image.fill.on = !noImg; el.vml.image.fill.color = none; el.vml.color.shape.style.backgroundColor = elStyle.backgroundColor; el.runtimeStyle.backgroundImage = none; el.runtimeStyle.backgroundColor = transparent; }, /* IE cant figure out what do when the offsetLeft and the clientLeft add up to 1, and the VML ends up getting fuzzy... so we have to push/enlarge things by 1 pixel and then clip off the excess */ vmlOffsets: function (el) { var thisStyle, size, fudge, makeVisible, bg, bgR, dC, altC, b, c, v; thisStyle = el.currentStyle; size = {W:el.clientWidth+1, H:el.clientHeight+1, w:this.imgSize[el.vmlBg].width, h:this.imgSize[el.vmlBg].height, L:el.offsetLeft, T:el.offsetTop, bLW:el.clientLeft, bTW:el.clientTop}; fudge = (size.L + size.bLW == 1) ? 1 : 0; /* vml shape, left, top, width, height, origin */ makeVisible = function (vml, l, t, w, h, o) { vml.coordsize = w+,+h; vml.coordorigin = o+,+o; vml.path = m0,0l+w+,0l+w+,+h+l0,+h+ xe; vml.style.width = w + px; vml.style.height = h + px; vml.style.left = l + px; vml.style.top = t + px; }; makeVisible(el.vml.color.shape, (size.L + (el.isImg ? 0 : size.bLW)), (size.T + (el.isImg ? 0 : size.bTW)), (size.W-1), (size.H-1), 0); makeVisible(el.vml.image.shape, (size.L + size.bLW), (size.T + size.bTW), (size.W), (size.H), 1 ); bg = {X:0, Y:0}; if (el.isImg) { bg.X = parseInt(thisStyle.paddingLeft, 10) + 1; bg.Y = parseInt(thisStyle.paddingTop, 10) + 1; } else { for (b in bg) { if (bg.hasOwnProperty(b)) { this.figurePercentage(bg, size, b, thisStyle[backgroundPosition+b]); } } } el.vml.image.fill.position = (bg.X/size.W) + , + (bg.Y/size.H); bgR = thisStyle.backgroundRepeat; dC = {T:1, R:size.W+fudge, B:size.H, L:1+fudge}; /* these are defaults for repeat of any kind */ altC = { X: {b1: L, b2: R, d: W}, Y: {b1: T, b2: B, d: H} }; if (bgR != repeat || el.isImg) { c = {T:(bg.Y), R:(bg.X+size.w), B:(bg.Y+size.h), L:(bg.X)}; /* these are defaults for no-repeat - clips down to the image location */ if (bgR.search(repeat-) != -1) { /* now lets revert to dC for repeat-x or repeat-y */ v = bgR.split(repeat-)[1].toUpperCase(); c[altC[v].b1] = 1; c[altC[v].b2] = size[altC[v].d]; } if (c.B > size.H) { c.B = size.H; } el.vml.image.shape.style.clip = rect(+c.T+px +(c.R+fudge)+px +c.B+px +(c.L+fudge)+px); } else { el.vml.image.shape.style.clip = rect(+dC.T+px +dC.R+px +dC.B+px +dC.L+px); } }, figurePercentage: function (bg, size, axis, position) { var horizontal, fraction; fraction = true; horizontal = (axis == X); switch(position) { case left: case top: bg[axis] = 0; break; case center: bg[axis] = 0.5; break; case right: case bottom: bg[axis] = 1; break; default: if (position.search(%) != -1) { bg[axis] = parseInt(position, 10) / 100; } else { fraction = false; } } bg[axis] = Math.ceil( fraction ? ( (size[horizontal?W: H] * bg[axis]) - (size[horizontal?w: h] * bg[axis]) ) : parseInt(position, 10) ); if (bg[axis] % 2 === 0) { bg[axis]++; } return bg[axis]; }, fixPng: function (el) { el.style.behavior = none; var lib, els, nodeStr, v, e; if (el.nodeName == BODY || el.nodeName == TD || el.nodeName == TR) { /* elements not supported yet */ return; } el.isImg = false; if (el.nodeName == IMG) { if(el.src.toLowerCase().search(/\.png$/) != -1) { el.isImg = true; el.style.visibility = hidden; } else { return; } } else if (el.currentStyle.backgroundImage.toLowerCase().search(.png) == -1) { return; } lib = DD_belatedPNG; el.vml = {color: {}, image: {}}; els = {shape: {}, fill: {}}; for (v in el.vml) { if (el.vml.hasOwnProperty(v)) { for (e in els) { if (els.hasOwnProperty(e)) { nodeStr = lib.ns + : + e; el.vml[v][e] = document.createElement(nodeStr); } } el.vml[v].shape.stroked = false; el.vml[v].shape.appendChild(el.vml[v].fill); el.parentNode.insertBefore(el.vml[v].shape, el); } } el.vml.image.shape.fillcolor = none; /* Dont show blank white shapeangle when waiting for image to load. */ //el.vml.image.fill.type = tile; /* Makes image show up. */ el.vml.image.fill.type = frame; /* 2012.1.12 */ el.vml.color.fill.on = false; /* Actually going to apply vml elements style.backgroundColor, so hide the whiteness. */ lib.attachHandlers(el); lib.giveLayout(el); lib.giveLayout(el.offsetParent); el.vmlInitiated = true; lib.applyVML(el); /* Render! */ } }; try { document.execCommand("BackgroundImageCache", false, true); /* TredoSoft Multiple IE doesnt like this, so try{} it */ } catch(r) {} DD_belatedPNG.createVmlNameSpace(); DD_belatedPNG.createVmlStyleSheet(); 下面我们来看怎么使用这个js: DD_belatedPNG是一款完美解决IE6下的PNG透明JS插件,DD_belatedPNG使用了微软的VML语言对PNG图片进行重新绘制,以达到半透明的效果,并且能支持background-position和background-repeat属性,支持伪类 。在众多的ie6下png透明问题上,DD_belatedPNG是最好的解决方案,其它的都有很多负作用 。 使用方法: 复制代码 代码如下: < !--[if IE 6]><script src="DD_belatedPNG.js"></script><script> DD_belatedPNG.fix(.png_bg);</script><![endif]--> 引用函数是DD_belatedPNG.fix(),括号里的 *表示所有css选择器.png_bg 改成你的css选择器名称 。 |